Zihan Cao
GAME DESIGNER/ LEVEL DESIGNER
W O R K E X P E R I E N C E
Hangzhou Xishangmeishao Cultural Media Co., Ltd. Hybrid
Escaping Room Game Designer Mar 2024 - Present
Responsibilities
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Designed themed escape room experiences for children, independently creating puzzle game designs and storytelling, adapting existing IPs into interactive theatrical series.
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Developed interactive mechanics for mechanical and non-powered puzzles, designed 2D interactive screen games, and generate construction plan.
Hangzhou Frames Burning Network Technology Co., Ltd. Remote
Level Designer Jun 2024 - Mar 2024
Responsibilities
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Designed map-related gameplay for a well-known party sandbox game, including core gameplay rules, obstacles, and props.
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Utilized map editors to implement game mechanics, optimize obstacle designs, and enhance level experiences.
Xiamen Cunmengshiguang Technology Co., Ltd. Remote
Casual Game Designer Dec 2023 - May 2024
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Independently handled level design, system design, and numerical balancing for casual WeChat mini-games, delivering executable technical and artistic design plans.
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Researched market competitors to provide actionable solutions for product optimization and direction.
Shanhai Verse Remote
Game Design Intern Jul 2022 - Nov 2023
Responsibilities
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Create a prototype of the first version of the game, make gray boxes and graphics
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Plan the map in the engine and clarify the plan and theme for the game art, and set model production and animation production details for the game art.
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Build a preset scene in the engine and complete level production, task setting, role setting, interaction design, etc.

EDUCATION
SHERIDAN COLLEGE 2024.9-2025.8
PGLDS - Game Level Design
YORK UNIVERSITY 2019.9-2024.6
Bachelor of Arts in Digital Media: Game Arts
SKILLS
Game Mechanics, Game level design, Project Management, Game Prototype Develop, Terrain Editing
Software: Unity, Adobe Illustrator, Photoshop, Unreal, Maya, Rhinoceros 3D, Excel, Max8, Figma, Asprite, VoxEdit, The Sandbox Game Maker