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Richwant Adventure of the Food Kingdom

ROLE

GAME DESIGNER/ GAME DEVELOPER/TERRAIN DESIGNER

DESCRIPTION

Control the Richwant escape from the Food Kingdom. There are four themed areas in the Kingdom: Hotpot, Roasted Duck, Food Steamer, and Fruits. Each area has different challenges waiting for Richwant. Explore the world : collect golden bones, solve the puzzle, talk with friends, watch out the crises abound! Try to reach the end with Richwant!

YEAR

2023

GENRE

Metaverse world exploration RPG parkour game

PLATFORM

The Sandbox

How To Play:

Download The Sandbox Game Maker ->Gallery

Search Richwant Adventure of the Food Kingdom

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Version Iteration

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Version 1 

Level design drawing

Drawing the game interaction and damages/enemies in the terrain. 

Game Design Flowchart

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Version 2

The graybox of the terrain construct the

game path and main areas in the game

maker engine.

Version 3:Final game scene

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Level Design

1.Hot Pot base area

2.Roasted Duck

3.Hotpot soup

4.Food steamer

5.Popcorns and hot pot

6.Steam and flower umbrella maze

7.Watermelon and snacks

8.Pineapple house

9.Orange slices and End

Quest Design

Quest 1 - Golden Road

Auto unlock

Collect objects

Ask the player to collect 203 golden bones in the scene to unlock the last golden superfood, almost all the bones in the main road, which can collect all of them if reaching the end. After the player finishes the quest, the end will pop a golden superfood.

There is a crowd event at the top of the player to describe the collect progress bar. The collect effect will appear when players collect the golden bones.

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Quest 2 - Golden Treasure

Unlock after player talked with Richer (a NPC in the beginning)

Collect objects

Ask the player to look for 7 golden foods in the scene, there will be three NPCs guide the player when they are around each superfood. The locations of the superfood are hidden in some place which need the player to explore the scene.

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NPC and Avatar

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NPC of the game:

Main Avatar:Richwant is a fortunate Shiba Inu with an enchanting smile. He was raised in the household of Lord Chai, the deity of wealth, and has been entrusted with the duty of safeguarding the world's treasures. Richwant possesses a strong fondness for both food and golden treasures, constantly yearning to explore earth and indulge in various culinary delights. To assess Richwant's abilities, Lord Chai asks Richer to construct a food kingdom that outwardly exudes allure but conceals numerous perils within. If Richwant manages to collect all seven treasures, he can go to earth with friends.

BUNNYU: Richwant’s girlfriend, always saves Richwant from danger. She appears at each save point in the game.

RICHER: The son of Lord Chai

EASYBEAR: Richwant’s friend

RICHWANTII: Richwant’s brother, also guide Richwant in the kingdom

MINISIR: The earth friend of Richwant

Richbaby: YUANBAO, MEITUANZI, CHAITUANZI, they are the elf of Lord Chai, and they are responsible for guiding Richwant to the location of the treasure in the food kingdom.

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Enemy Design:

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Bees and honey jar:

Players have to drive honey jars through a hive

of bees in crisis. The bee's triggered movement

command is set with timedbehavior. The player can use the buttons on the honey jar to control the honey jar to avoid the bees. When the sealed jar is hit by a bee, the jar refreshes to a preset

point and the player dies returning to the last

respawn point.

Biting flowers: add platform behavior on them and the animation of biting would be triggerd with the object moving upper.

Steam rises and falls:

There are some steam up and down in the

food steamer area, players can cross the steam when the steam goes down. However, if the steam goes up, that

will immediately kill the player when

the player crosses. Use platform behavior to movingthe child object(VFX effect of smoker) Use speaker to trigger the damage when player enter the range of smoke.

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